Project Details
- Team Size: 9 people
- Role: Technical Designer
- Platform: WebGL, Windows
- Engine: Unity
- Genre: Interactive Fiction
- Status: Released (itch.io)
- Development Period: 10 Days
- Made for IndieCade Hidden Heroes Game Jam
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Recognition
Hidden Heroes Game Jam
- Ranked #1 Overall
- Ranked #1 Biographical
- Ranked #3 Storytelling / Narrative 
- Ranked #4 Gameplay / Mechanics
- Ranked #5 Aesthetics
Featured at the IEEE Conference on Games 2023 on the Games for Life panel
Role Description
As a technical designer, I created design concepts and level layouts in collaboration with a team of 9 others to create an exploration of a historical event in motion from the perspective of the local residents for the IndieCade Hidden Heroes Game Jam 2023. 
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Contribution
- Researched historical footage in order to accurately portray the events of the game
- Collaborated with designers to derive a specific Aesthetic (emotional response) to evoke within the player for each scene using MDA.
- Created multiple level design concepts for a densely packed crowd scene with guided pathways and NPC interaction
- Communicated with programmers to discuss level and mechanic design implementation and determine the scope of the game
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